From their website: "Mona spaces are beautiful social worlds for you to collect, show your art, and gather with others. ""What Is A Space?""A ‘Space’ is a 3D virtual social environment that can be viewed in a web browser.
Builders are able to create spaces using free tools like Unity and Blender, or other applications like Maya, Gravity sketch and many other tools that create digital content.
Each Space is minted as an NFT, and can be bought and sold much like any other NFT. If you are the owner of a space you can use Token Gated access to only allow users you want to enter the space.
A Space does not"
"Fluxus was an international, interdisciplinary community of artists, composers, designers and poets during the 1960s and 1970s who engaged in experimental art performances which emphasized the artistic process over the finished product.Fluxus is known for experimental contributions to different artistic media and disciplines and for generating new art forms. These art forms include intermedia, a term coined by Fluxus artist Dick Higgins conceptual art first developed by Henry Flynt an artist contentiously associated with Fluxus; and video art, first pioneered by Nam June Paik and Wolf Vostell. Dutch gallerist and art critic Harry Ruhé describes Fluxus as "the most radical and experimental art movement of the sixties".
From their website: "Dia is a constellation of eleven locations and sites...Dia Art Foundation is committed to advancing, realizing, and preserving the vision of artists. Dia fulfills its mission by commissioning single artist projects, organizing exhibitions, realizing site-specific installations, and collecting in-depth the work of a focused group of artists of the 1960s and 1970s."
"Spiral Jetty is an earthwork sculpture constructed in April 1970 that is considered to be the most important work of American sculptor Rober Smithson." (Wikipedia)
In 3D design a normal map is a texture to make an object look more realistic. These videos demonstrate the concept and how to apply normal maps in blender. From the video description, learn about Normal Maps and "...its use in faking lighting calculations of a surface." These are commonly used to create a higher detail object with a smaller file size by "baking" the textures into the object.
SketchUp and Cinema4D are 3d design softwares used to build and render environments. From the article, "When assessing the two solutions, reviewers found SketchUp easier to use and set up. However, reviewers felt that administration of both products was equally easy, and preferred doing business with Cinema 4D overall."
From benq.com - "When you’re in the market to buy a new projector, you want to make sure you’re getting a top performer at the price-level you set for yourself. For the diligent shopper, that means increased scrutiny on each potential purchase’s specs. Along with the more commonly known specs, such as resolution and brightness, one of the key areas you need to be attuned to in order to ensure that you get the level of performance you desire is its color."
From the films website: "Follow Alex as he takes you on a whirl wind tour of his stomping grounds in the US and then teams up with Nicolas Hojak for a month long trip to the European Alps.
All filmed in high resolution 360° 3D this promises to be an experience like no other."
From Polygon Blog- "Spatial LABS (sLABS), founded by Iddris Sandu, is a California-based VC studio developing wearable hardware products that can serve as physical entry points into the Metaverse. They chose Polygon’s low-fee, high-speed network to build on.
LNQ, the first project by sLABS, promises to reimagine the way products and fashion interact in both digital and physical worlds to offer users a fully immersive experience. Apparel, wearable items and other physical objects can serve as Points of Experience in the LNQ ecosystem. LNQ is currently under agile development and is set to launch later this year."
From cryptocoven.mirror.xyz on smart contracts - "What is a smart contract? It’s a misnomer, really. A smart contract is a program that lives and stores its data on the blockchain, typically with APIs to interact with its contents. Poking around contracts on Etherscan makes that much clearer; you can see the entirety of the code for a verified contract, as well as call read and write functions on them."
From gemini.com on digital assets - "The two most common blockchain-based digital assets are cryptocurrencies and tokens. The biggest differentiation between the two is that cryptocurrencies have their own blockchains, whereas crypto tokens are built on an existing blockchain."
From Uploadvr.com - "The Snapdragon maker, known in the VR and AR industry for its XR2 platform, today announced the Snapdragon Metaverse Fund. Through this initiative, the company plans to invest up to $100 million in studios working on gaming, health, media, entertainment, education and enterprise applications for headsets, as well as those working on “associated core augmented reality and related artificial intelligence technologies.”
From Coopahtroopa.mirror.xyz - "Music has a new canvas.
NFTs directly value creative work, without input from an intermediary.
We’re witnessing the early stages of an audio movement - driven by scarcity, fandom and access.
This article highlights the Music NFT landscape - providing insights for musicians, managers, labels, agents, fans and collectors alike."
From Grammy.com - "With bungled music NFT startups and sketchy virtual concerts, music and the metaverse may have gotten on the wrong foot. But the metaverse may be destined to envelop everything — and it's important for musicians to envision themselves there.
From thebalancecareers.com : "Choosing between licensing and distribution is a common challenge for many indie labels, especially when it comes to trying to get their albums out internationally. They each have their own benefits and drawbacks and can have a significant impact on your career."
For years the green (or blue) screen has been a staple of production, especially content reliant on special effects. While the end product looks great, it's not without hours of (sometimes exxtreemmeellyyy) tedious work making sure the composited image makes sense. Enter virtual production. For the last few years, with the help of high quality LED screens and graphics cards, the use of virtual production sets have become more popular. The reasons are many: workflow improvements, lighting and set design possibilities, and real time environments that the actors can see, are a few examples. The main difference, time and moneeeyyy. These videos explains the process, differences, and benefits.
While the big studios are using giant LED screens, it is possible to use this technology in a more DIY-independent way using the traditional greenscreen. In this video from Unreal fest 2020, you can learn the basics to setting up a home virtual production studio. The video is two years old and the technology moves quickly, but the basics are the same.
"Invest in artists, own your favorite music" - Royal is a marketplace that allows artists to sell a % of their royalties to fans as NFT's. Their first two drops by Nas and Verite sold out. How it works is fans purchase an NFT from the artist, and depending on the artists offering and which tier the fan purchase, are entitled to a % of the streaming royalties of that song. Royal is still in beta but the idea of investing artists and seeing a return, however small, is an idea that could become more popular in the future as a way of funding and engagement. Find out more at Royal's website:
"Fair use is the right to use copyrighted material without permission or payment under some circumstances." (Center for Media and Social Impact). Used in all types of media, especially documentary and news. Learn more at the website below.
Some links on mixing audio on a budget and/or from your home studio.
From the youtube video: "How can you predict what your viewers' reaction and emotional response will be when they look at your work? This is where the Psychology of Design and the Gestalt Principles can help you out!"
From their website: " A virtual gallery and exhibition tool kit for digital art"
Our curation and product design prioritize those who are disadvantaged by structural injustice. An inclusive and redistributive community is as important to our project as the toolkit itself.
How to sell digital goods on the Roblox marketplace.
Tezos is a cryptocurrency (XTZ) used for many purposes, among them NFT's. The reason some creators choose Tezos over more popular coins such as Ethereum (ETH) is because of the low cost of minting in comparison. For this reason, creators have used Tezos to mint multiple (sometimes hundreds) editions of a single piece and sell them at a lower price. This lowers the value of each individual piece, but makes it more accessible for fans and collectors to support artists. To learn more see the link below:
Logical Pictures, a European production company, launched a fund with Tezos. The details are more financial than creative, but interesting still. More info below:
Want to mint using Tezos?
From the official website: "The Raspberry Pi is a low cost, credit-card sized computer that plugs into a computer monitor or TV, and uses a standard keyboard and mouse. It is a capable little device that enables people of all ages to explore computing, and to learn how to program in languages like Scratch and Python. It’s capable of doing everything you’d expect a desktop computer to do, from browsing the internet and playing high-definition video, to making spreadsheets, word-processing, and playing games.
What’s more, the Raspberry Pi has the ability to interact with the outside world, and has been used in a wide array of digital maker projects, from music machines and parent detectors to weather stations and tweeting birdhouses with infra-red cameras. We want to see the Raspberry Pi being used by kids all over the world to learn to program and understand how computers work."
"Use Mixcloud to play any music you like, build communities and get paid directly. We take care of the music copyright for you."